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The BronyModPack v4.1: Mischievous Mayor Mare for Minecraft 1.6.4


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#121 The_Dash_Family

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Posted 08 July 2012 - 02:56 AM

This mod is great, have been using for a while ;)

#122 Arella17

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Posted 08 July 2012 - 07:08 AM

This is awesome thanks ^_^ a modpack like this is just what I needed

#123 SilverOtter

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    Pythonal

Posted 10 July 2012 - 11:13 PM

That is pretty bizarre considering the major code difference between the VoxelModPack and the BronyModPack is that the BronyModPack contains Verdana's Mine Little Pony mod. This is strange as I have not heard about Mine Little Pony causing this before. Try updating Java and your graphics card drivers. Let me know if that does not solve the problem.


I do actually remember reading Verdana's topic for her mod on the Minecraft forums and seeing "Memory leak" on the list of bugs with no sign of it being fixed.

Edit: I am already running the latest java 7 (Both 32 and 64 because I had the thought that would give me max compatibility.) and my computer is fairly new so I don't see how the graphics drivers would be a problem.

Edited by Darkotter, 10 July 2012 - 11:16 PM.


#124 MehStrongBadMeh

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Posted 11 July 2012 - 12:44 AM

I do actually remember reading Verdana's topic for her mod on the Minecraft forums and seeing "Memory leak" on the list of bugs with no sign of it being fixed.

Edit: I am already running the latest java 7 (Both 32 and 64 because I had the thought that would give me max compatibility.) and my computer is fairly new so I don't see how the graphics drivers would be a problem.


There are some proposed code changes to Mine Little Pony that may fix this problem in the near future. Until then my best suggestion is to install with Mine Little Pony unchecked for the time being.

#125 SilverOtter

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Posted 11 July 2012 - 12:58 AM

Until then my best suggestion is to install with Mine Little Pony unchecked for the time being.


Are you error?

EDIT: But seriously, I can wait, but it's still annoying.

Edited by Darkotter, 11 July 2012 - 12:58 AM.


#126 Verdana

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Posted 11 July 2012 - 01:08 PM

I should remove that from the bug list, I'm pretty sure it hasn't been a problem with Mine Little Pony for a long time now.

#127 MehStrongBadMeh

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Posted 11 July 2012 - 03:31 PM

I should remove that from the bug list, I'm pretty sure it hasn't been a problem with Mine Little Pony for a long time now.


It clearly is not a problem that affects most users at this point; However, I have seen stranger things than a small handful of users having trouble with a specific mod.

#128 Duke

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Posted 12 July 2012 - 05:03 PM

I downloaded it, and now, after the Mojang title appears, my Minecraft crashes! I think I need a fresh .bin file, but does anyone know how to fix the problem without deleting it? Thanks!

#129 MehStrongBadMeh

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Posted 12 July 2012 - 06:59 PM

I downloaded it, and now, after the Mojang title appears, my Minecraft crashes! I think I need a fresh .bin file, but does anyone know how to fix the problem without deleting it? Thanks!


If you delete everything in your .minecraft/bin folder and then force update Minecraft, you will not lose any data in the process. All settings and saved data are stored in the other folders.

#130 SilverOtter

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Posted 13 July 2012 - 08:18 PM

It clearly is not a problem that affects most users at this point; However, I have seen stranger things than a small handful of users having trouble with a specific mod.


I got my specs up, I want you to see if anything is incompatible.

Windows edition: Windows 7 home premium 64-bit

Processor: AMD C-60 with Radeon HD graphics 1.00 GHz

Other specs:

Both 32 and 64-bit versions of Java are installed. Only Java 64-bit runs during Minecraft. 250 MB is diverted to Java when Minecraft runs. Other Minecraft .JARs do not crash or have memory leaks. The .JAR containing the mods is run by Digiext .NET Minecraft launcher.

#131 MehStrongBadMeh

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Posted 13 July 2012 - 09:24 PM

Those stats don't seem to indicate that there should be anything wrong unless that custom launcher is injecting anything special into minecraft. A new update to the ModPack is coming soon, wait until then and then report if the problem is still affecting you.

#132 DracoFlacko

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Posted 14 July 2012 - 02:41 PM

In the pony skin creator, is it possible to edit an already created skin?

#133 MehStrongBadMeh

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Posted 14 July 2012 - 04:13 PM

I'm sorry, this forum thread is for questions or comments relating to The BronyModPack itself. Go here for questions related to Verdana's fabulous pony skin creator or here for questions related to MCSkin3D.

Edited by MehStrongBadMeh, 14 July 2012 - 05:52 PM.


#134 Flutter_Shot

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Posted 14 July 2012 - 05:22 PM

Never gave a proper thanks for this pack when it was released, so THANK YOU SOOO MUCH FOR THIS!

#135 Verdana

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Posted 14 July 2012 - 05:40 PM

Verdana's outdated pony skin creator

Hey! It still works!

#136 SmuggleMeFancy

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Posted 18 July 2012 - 02:35 AM

Hey! It still works!

Is it just my computers or is it because it "still works" that i cant even see the pony :I

#137 HanaMaehata

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Posted 18 July 2012 - 11:41 AM

Is there a way to uninstall the mod pack?

#138 RoyalInBlue

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    Could sit on a fish cake and tell you what fish was used.

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    dtgenshiken7

Posted 18 July 2012 - 12:06 PM

Thanks again, StrongBad. Without this I'd probably have left brohoof a LONG time ago. I am terrified of installing mods manually, No matter HOW nice the walkthrough is.

#139 MehStrongBadMeh

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Posted 18 July 2012 - 02:36 PM

Is there a way to uninstall the mod pack?


Just run a Force Update

#140 CheeseManFuu

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Posted 18 July 2012 - 08:39 PM

Found a bug: Blocks such as Spruce saplings, Cracked stone brick, etc say unnamed. (Must Could be something with the custom language files mod)

EDIT: The only other mods I use are multicore optifine, a boomerang, hookshot and powerstaff mod which use yr and aad classes(they can be found here: https://sites.google.../peronix-s-mods) and sound mod enabler which only uses ck.class which keeps sounds/music from being overwritten and on another .jar with v1.0, the shader mod(I just wish my graphics card supported dynamic shadows...), but that doesn't really matter

Edited by CheeseManFuu, 18 July 2012 - 08:49 PM.



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